Ryo Lu (Cursor): AI Turns Designers to Developers Image

Ryo Lu (Cursor): AI Turns Designers to Developers

16 December - 52 mins
Podcast Series The a16z Show

Ryo Lu spent years watching his designs die in meetings. Then he discovered the tool that lets designers ship code at the speed of thought: Cursor, the company where Ryo is now Head of Design. In this episode, a16z General Partner Jennifer Li sits down with Ryo to discuss why "taste" is the wrong framework for understanding the future, why purposeful apps are "selfish," how System 7 holds secrets about AI interfaces, and the radical bet that one codebase can serve everyone if you design the concepts right instead of the buttons.

 

Timecodes:

00:01:45 - Design Becomes Approachable to Everyone

00:02:36 - From Years to Minutes: Product Feedback Loops Collapse

00:07:54 - "Each role used the...

52 mins

Series Episodes

M&A, Before and After: What Founders Need to Know

M&A, Before and After: What Founders Need to Know

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Kickstarting Network Effects

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31 mins

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NFTs, Explained

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56 mins

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Play-to-Earn Gaming and How Work is Evolving in Web3

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In today's episode we’re talking about an emerging model of gaming called play to earn, in which players can make actual money based on how much time and effort they put into a game. Play to earn is also part of broader trends — the changing relationship between players and platforms, new incentives for participants in blockchain-based networks, and the new internet era that is coming to be known as a web3. The top play-to-earn game is called Axie Infinity, operated by a Vietnam-based company called Sky Mavis. Players of the game acquire unique digital pets called Axies, and battle other teams of Axies. These NFT Axies can be created and sold using the game’s in-game currency, SLP, which can be traded for traditional currency. Think of it as Pokemon on the blockchain, with a social network built-in, and an actual economy, and even companies built around the game that help players onboard and loan them money to get started playing. The game has made more than $3 billion in total sales since launching in March 2018, with much of its early growth in the Philippines. (As a reminder, none of the following should be taken as investment advice, please see a16z.com/disclosures for more important information.) Our guests today are Jeff Zirlin, the cofounder of Sky Mavis; Gabby Dizon, the cofounder of Yield Guild Games, a play to earn gaming guild that gives players the resources to start playing; and a16z crypto general partner Arianna Simpson. They talk to a16z's Zoran Basich about the tech trends that enabled the emergence of play to earn, why and where it caught on first, and the role of community, as well as the challenges, which include onboarding and scalability, and the economic sustainability of this model. The panel also discusses what the play-to-earn movement say about the future of work.

23 mins

11 November 2021 Finished

On container ships, supply chains, and the physical world

On container ships, supply chains, and the physical world

@smc90 reads out loud @typesfast essay on container ships, supply chains, standardization, and a software layer over the physical world

16 mins

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